![]() Even when negotiating peace deals, they will be inclined to demand more from their opponents, and will frequently accumulate large amounts of aggressive expansion as a result of this. ![]() They are more likely to hold the wants your provinces negative opinion on other nations, both in terms of the number of provinces desired and the magnitude of the negative opinion. They prefer to ally countries with strong militaries that can aid them in war. Militarist rulers will relentlessly fabricate claims on neighboring provinces and launch wars of conquest. Militarist: They will seek to expand aggressively at the expense of their neighbors and are far more likely to go to war.Alliances between great powers are frequently due to the actions of diplomatic rulers. The strong desire for peace even gives them a much higher tolerance for other nations that hold their core provinces. They will try to expand through diplomatic vassalization if possible, often breaking alliances with larger nations just to free up relation slots for that purpose. Diplomat: They will seek out powerful friends and attempt to expand diplomatically, but are far less likely to go to war unless they are reclaiming lost territory.ĭiplomatic rulers will try to maintain good relations with neighbors, and their diplomats will be preoccupied with improving relations rather than fabricating claims on their neighbors.Colonialist: Their interests lie in overseas expansion and they will prefer to maintain good relations with their neighbors at home.Balanced: They will try to strike a balance between war, diplomacy and trade, and cannot be counted on to behave in any one particular way. ![]() Administrator: They will seek to improve their economy by any means available, but are less prone towards war unless it furthers their trade interests.The ruler personality types are as follows: Knowledge of this can help players predict the personality of an upcoming heir. The particular personality assigned to each ruler is strongly correlated with the category of their highest skill, with administrative, diplomatic, and military skill leading to administrator, diplomat, and militaristic personalities respectively. Rulers of AI nations will have personalities that determine how they act. If pressing Tab doesn't highlight the "OK" button click right on top of the OK button and then press "Tab".Please help with verifying or updating this section. Then from tab 4 to tab 1 press the "Tab" button on your keyboard until the "OK" button is highlighted. Sixth, Make sure the attack pages are the first 4 tabs (EXCEPT the map page HAS to be first) and press attack (remember that there will be a "Confirm" page, that's where the magic will happen). Make sure you have 1 noble per attack (remember you NEED 4 separate attack pages). Open 4 attack pages (go on the village you want to noble and right-click "Send troops" and press "Open in new tab". ![]() Login and go to your target on the map (DON'T close the map page). What this is basically doing is pressing the "OK" button and switching to the next page VERY fast.įifth, Press OK for everything and go to the Tribal Wars Homepage. For the first box only put the letter "t" for the second box, put "Click button&Switch to next page". Fourth, Re-Name it and call it "T-Train".
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